

set(SRC
  QuadTriExtruded2D.cpp
  QuadTriExtruded3D.cpp
  QuadTriTransfinite3D.cpp
  QuadTriUtils.cpp
)

file(GLOB_RECURSE HDR RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.h)
append_cmsh_src(contrib/QuadTri "${SRC};${HDR}")
